
You can train a mount to move with the aid of air walk (counts as a trick see Handle Animal skill) with one week of work and a DC 25 Handle Animal check. You can cast air walk on a specially trained mount so it can be ridden through the air. 1 Action Range/Area 60 ft Components V, S, M Duration Concentration 10 Minutes School Evocation Attack/Save None Damage/Effect Control (.) You create a wall of water on the ground at a point you can see within range. Since dispelling a spell effectively ends it, the subject also descends in this way if the air walk spell is dispelled, but not if it is negated by an antimagic field. If not, it falls the rest of the distance, taking 1d6 points of damage per 10 feet of fall. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. If it reaches the ground in that amount of time, it lands safely. Duration: Instantaneous Classes: Bard, Sorcerer, Warlock, Wizard A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. The subject floats downward 60 feet per round for 1d6 rounds. Should the spell duration expire while the subject is still aloft, the magic fails slowly. The creature may be subject to additional penalties in exceptionally strong or turbulent winds, such as loss of control over movement or physical damage from being buffeted about.

At the end of its turn each round, the wind blows the air walker 5 feet for each 5 miles per hour of wind speed. Talking real-world, lightning hitting water dissipates the effect, spreading the energy out across the water (mostly near the surface).

The maximum upward or downward angle possible is 45 degrees, at a rate equal to one-half the air walker’s normal speed.Ī strong wind (21+ mph) can push the subject along or hold it back. Gar Shatterkeel was the Prophet of Water and the leader of the Cult of the Crushing Wave in the late 15th century DR, until its defeat along with the other. Moving upward is similar to walking up a hill. The subject can tread on air as if walking on solid ground.
